cl-SDL2 Rendering tutorial

With this next tutorial we are going to stop using surfaces to display our images and begin using sdl2’s renderer. This means that we will have to make some some significant changes to our code but nothing that is too difficult. for this tutorial we will be starting with some code from an earlier tutorial…

cl-SDL2 Loading Images Tutorial

This Tutorial will continue on from cl-SDL2 Creating a Window Tutorial using code you wrote in the previous tutorial. Because of this if you have not completed the first tutorial I recommend that you do so now. There are two ways we will be loading images, the first being “load-bmp” which is part of SDL2 and…